fixed overtime calc issue
This commit is contained in:
@@ -346,7 +346,7 @@ func defaultDayComponent(day models.IWorkDay) templ.Component {
|
||||
if templ_7745c5c3_Err != nil {
|
||||
return templ_7745c5c3_Err
|
||||
}
|
||||
if overtime != 0 && day.IsEmpty() == false {
|
||||
if !day.IsEmpty() && overtime != 0 {
|
||||
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 27, "<p class=\"text-neutral-500 flex flex-row items-center\"><span class=\"icon-[material-symbols-light--more-time]\"></span> ")
|
||||
if templ_7745c5c3_Err != nil {
|
||||
return templ_7745c5c3_Err
|
||||
|
||||
Reference in New Issue
Block a user